Post by Dieter Wolfram on Mar 1, 2018 21:42:39 GMT -5
Reward Type: Ability Upgrade
Cost 100
Location: Replacing Sanguine Sword's Description (keep color code plz)
Reward:
An unhallowed sword art designed to strike down foes with an umbra-clad blade. When invoked, the blade is coated in an opaque black miasma that radiates an oppressing negativity, undermined by a tone of an unsated hunger. Should the blow connect, it deals acumulative medium damage [ split between light physical & light dark damage] However, should the blow connect, it possesses two secondary effects, it heals its’ caster for half the damage dealt [ light ] and it has a remote chance of inflicting the Bleed Status [ roll 1d10 7 = bleed, opponent will suffer light damage for two rounds, effects stop if any curative ability are used] Cooldown: 3 posts
Reward Type: Ability Upgrade
Cost 100
Location: Replacing Inferal Strike (Keep Color Code plz)
Reward:
An unhallowed sword art designed to strike down foes with an umbra-clad blade. When invoked, the blade is coated in a baleful amaranthine miasma that radiates a stifles ones’ clarity. Should the blow connect, it deals accumulative medium damage [ split between light physical & light dark damage] However, should the blow connect, it possesses a secondary effect, it has the chance of increasing an singular used abilities' cooldown by one [ roll 1d10 if 7, one enemies' ability currently on cooldown will increase by one] Cooldown: 3 posts
Cost 100
Location: Replacing Sanguine Sword's Description (keep color code plz)
Reward:
An unhallowed sword art designed to strike down foes with an umbra-clad blade. When invoked, the blade is coated in an opaque black miasma that radiates an oppressing negativity, undermined by a tone of an unsated hunger. Should the blow connect, it deals acumulative medium damage [ split between light physical & light dark damage] However, should the blow connect, it possesses two secondary effects, it heals its’ caster for half the damage dealt [ light ] and it has a remote chance of inflicting the Bleed Status [ roll 1d10 7 = bleed, opponent will suffer light damage for two rounds, effects stop if any curative ability are used] Cooldown: 3 posts
Reward Type: Ability Upgrade
Cost 100
Location: Replacing Inferal Strike (Keep Color Code plz)
Reward:
An unhallowed sword art designed to strike down foes with an umbra-clad blade. When invoked, the blade is coated in a baleful amaranthine miasma that radiates a stifles ones’ clarity. Should the blow connect, it deals accumulative medium damage [ split between light physical & light dark damage] However, should the blow connect, it possesses a secondary effect, it has the chance of increasing an singular used abilities' cooldown by one [ roll 1d10 if 7, one enemies' ability currently on cooldown will increase by one] Cooldown: 3 posts