Magic and Ability Guidelines Sept 11, 2017 11:34:57 GMT -5
Post by Lana on Sept 11, 2017 11:34:57 GMT -5
SUMMON AND ABILITY GUIDELINES
This area is a basic guideline on how magic and special abilities work on our forum. If you are having trouble deciding how long your cooldowns should be or how long you would need to charge an ability, you should read this thread over for help.
Cooldown - This is how many turns it takes for an ability to recharge to use again in your thread.
HP - These are how many health points a summoned creature has. Once the HP reaches 0, the creature is usually dismissed.
Duration- This is how long an ability lasts in the thread. Once this duration ends, the cooldown begins.
Charge- This is how long it takes for an ability to be useable. Once this charging period ends, the ability becomes useable.
Uses - This is how many times an ability is usable per thread.
CREATING A POWER OR ABILITY
When creating your profile or purchasing a new ability, you want to make sure you have a few things listed. You want to have the ability name. A descriptions of what each ability does and looks like. You'll also need to make sure you have a cooldown. The stronger the ability, the longer the cooldown, so be reasonable and think about whether it's a quick attack or a more powerful one that need charging or should need a duration to recharge.(Pst! The original character template code is 'Festival of Fools', make sure to put this under the Template category to show you've read the guidelines.)
Fire: A ball of flame sent at the target. [Cooldown: One post.]
Shell: Lessens the target from magic damage. [Duration: 2 Posts | Cooldown: Two post]
Ifrit: A large fiery demon with the power of fire.
Hellfire: Ifrit's Limit Break, he casts the area into a sea of flames, and is automatically dismissed once the attack ends.
[Duration: Two posts. Cooldown: Once per thread.]
The most important part is to please use common sense. Make sure that these powers do not make your character permanently invincible or overpowered. The more creative, exceptional, and original in concept that your powers are, the more likely we will accept your abilities. If their power is similar to super strength or changing forms, please include weaknesses or drawbacks to justify it.