Post by Deleted on Aug 3, 2018 11:20:05 GMT -5
Upgrades to Trance:
New Black Waltz Spell:
Name: Cherniyat Vals
Description: Black Waltz 3 taps the floor with his staff, a massive murky puddle of darkness engulfing the floor! Tendrils will spawn from the dark, thin and vine-like, slowly constricting their targets as the fight goes on, infecting them with a damaging, plague of the eternal darkness. In fact, the vines are connected to the Waltz himself, sapping away their life and returning it to him, replacing their essence with his own...
The User can target up to 3 opponents: Inflicts Absorb (Deals deals light damage each turn over 5 turns, User is healed for light damage for 5 turns) Inflicts Chaos (User targets an opponent afflicted with this Spell. Every other turn over 5 turns, the user can select one spell of the opponents spells of heavy power or less OR 2 pure status effect moves of any kind and cast it/them upon the opponent or the user/allies. The opponent suffers the cooldown divided in half rounded up).
Cooldown: 5 posts.
All spells (whether or not they only last for 1 turn) now last for an additional turn. Spells within the spell-line of Fire, Blizzard and Thunder gain the Third Degree, Frostbite and Overcharge effects respectively (deals 1 level less than base damage. Minimum light damage. Acts as a status effect. Lasts for 2 turns) instead of lasting for an additional turn.
Cost: 100 gil