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Post by Deleted on Jun 18, 2018 21:54:04 GMT -5
FINAL FANTASY Alii Vita Somnium
As Google Translate says, Other Dreams of Life. Is a collaborative story told in an irregular way compared to normal role playing that I believe still falls under the umbrella of a spoof. Remember playing the writing game in school where you take write the next paragraph in a story then pass it on to the next person to continue writing? Yeah that one! It's the premise of this whole thread! Our shared story is created by multiple writers who re-imagine their characters as a parody in an entirely new world.
What's the most different is that we all can write for each other's characters. This is required as we are taking turns writing a page or perhaps two pages of the combined story using each other's parody characters. This means forgoing many of the details our normal characters have but preserving the core of their personalities. The taboo of this spoof is that the roles of the characters cannot be the same. They can be a a soft echo of their KH/FF placements but we must be wary. Sora, whom I will be detailing cannot be in the protagonist role while Master Xehanort cannot occupy the Final Final Final boss role.
By nature of spoofs, some organization is required to maintain coherence though we're not aiming to sell. This will be a Final Fantasy themed story set in a High Fantasy World with some soft sci-fi elements such as Magitek and air ships. Our big mcguffins will be the life giving Crystals and the Seven Heavenly Rulers, the Theotians.
In keeping a coherent story going, we will maintain narration in the third person over a designated set of characters. The cast will be listed in the OP (this post) detailing some basic frameworks to use for writing them.
To join, submit at least one character you role play. Give them a new role.
Side character, this character will be written for infrequently but has a well developed personality as they may have a lot of detail in their original works. These characters can be written out easily.
Protagonist, this character will be written for by everyone but has a strong, relatable, or perhaps simply compatible personality for the role in spite of their role in their original work. These characters cannot be written out unless there is a major plot point such as death or otherwise important. We advise saving these for well built up and foreshadowed story beats.
Antagonist, this character will be written for infrequently but with a strong purpose as they have a strong presence in the story. Never introduce an antagonist without first establishing their goals, motivations, and current limits of their progress. Antagonists cannot be written out without a major plot point such as death or otherwise important. We advise saving these for well built up and foreshadowed story beats.
You cannot create original characters for this spoof but you can freely conjure more details of collaborated creatures, locations, culture, and more to fit the progressing story. Just make sure to read previous pages and ask questions where there is little to gleam from context. There is also a spoiler tab for pre-established locations.
Our goal is 20 pages per chapter. Remember how basic story structure works as well as the importance of communication between writers. This will be a long and slow process to build emotional attachments as well as teach each other how to handle a collective work. This is in no way easy and it's a process meant to be fun rather than stressful. Give yourself two weeks per page you want to write, and make sure to follow the established writing order. Defaulting on your turn has no penalty as long as you communicate soon. If you're worried about your writing then please contribute by helping organize details as well as help facilitate other writers with your written pages.
Once we have at least three characters we can begin the story telling process.
{Cast Details} Sora - "Yazora", a spunky side character who is always willing to lend a hand. He's a bit slow on the uptake and easy to manipulate but as long as you're a good friend he will be as well! He wears a blue tunic, red shorts, and yellow shoes. His preferred weapon is a wooden stick that is more of a club than anything. He doesn't have access to magic so his role is primarily dealing physical damage while guarding his friends from harm.
{Location Details} Aristoria is the rich kingdom of the northern continent. Her cobblestone streets twist up and tangle around the side of Mt. Aristos. Though cold, her peak is jeweled with his majesty's fortress. It is there the royals oversee their kingdom and its people. They ensure the prosperity of the realm as well as fund protection from the growing hoards of monsters within the borders.
Because Aristoria has as many mages as there are swordsmen, the members of the army are highly individualistic. But the kingdom demands no less loyalty from them. Indeed, the people of the kingdom love the beautiful and bountiful lands they can see stretched across the horizon.
{Writing Order} There is not yet a writing order. We require at least two more characters and one must be a protagonist.
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Post by Deleted on Jun 25, 2018 15:15:28 GMT -5
Prologue "Advance!" The captain howled from the of the front line. Rain poured on his face and the wind was against him but he made himself heard and raised his sword high. It gleamed chrome against the stormy, dark gray clouds. Charging from on his feathered mount, the captain sprang ahead while his soldiers rallied with their pikes and spears, swords and shields, maces and hammers behind the Aristorian captain. Through the choppy, muddy grassland the army pushed their militant wall forward to block the incoming invaders.
Crackling bolts hammered the far-off smoky nimbus and thunder clapped and echoed to the overhead squall which was a dark ebony. Broad, warm zephyrs flanked the line, bringing with them unwelcome waves of cool rain. The storm ebbed and washed the men of both sides down into the mud. Already this was a dirty skrimish, soon crimson would be the stain on the gysahl fields. The forces of the Last Empire and Aristoria were as loud as lions but compared to the howling gusts, the mortals were squealing cubs.
The captain charged over the enemy line with his long sword prepared to mow across enemy forces. His blade clanged against metal helmets, spears, shoulder guards, and then finally a catching blade meant to capture his momentum. He was pulled down from his mount then tossed to the ground before his footing could be made sure on the soiled earth.
An armored giant of the empire was the culprit. Drops became flecks of steam on the iron plates that bore the emblems of Ifrit, Theotian of Summer and Flames. With a large Axe the opponent swung from overhead to chop downward. Indeed the blow was mighty but it was not made with haste. The captain had just a moment left to pray. Then his mount, a silvered chocobo, circled about. It was an arrow head parsing through the air. In a flash the bird reclaim its rider. Escaping the chopping block, the pair crusaded from behind enemy lines where their enemies left gaps. They could head the clash of metal where the foot soldiers of Aristoria contacted empire pike and spear men.
The captain was paying close attention to the dark horizon. Somewhere ahead was the commander of this imperial army. Taking out the leader meant severing communication and hindering enemy coordination which was an essential step in turning the sizable force against itself. It would be the only blow to the enemy that mattered to the feather rider which would be his greatest mistake in this war.
Nearby there was another rider, one of the empire. His steed was a nightmare, dark and umbral in nature. The very image of Odin was with the rider as his eyes glowed with a violent passion for this war. Using his armed right hand he swung a spiked whip like a lasso. Then in a flick the whip snapped across the air with a strange haze left it its wake. The weapon recoiled but there was a projectile launched from its crack. A black thorn of vile energy cut through the rain and wind to find its foe.
The bolt seeded itself in the chest of the Aristorian captain, sending him off his mount once again and sticking him to the earth. He was paused by the blow, paralyzed and pinned. The mount circled around again but when it arrived it was too late; the captain was unconscious and growing ill from the strange strain of malevolent evil that had found his heart.
Bellowing in victory, the black rider approached the silver bird. The feathered creature plucked the seed from the captain and then tried to wake him. However its attempt was punished as the black rider's nightmare charged from the side. The bird was pushed into a tumble away from its rider, injured from the hooven strike.
Lifting the captain like the day's catch, the empire rider stole him from the battle and rode off to the horizon.
Soldiers on the front line of both sides pressed against each other. The pressure placed on each person was paramount to keeping place. Spears sunk into weak points, swords carved gashes in shields, hammers crushed helmets, and war remained war.
Then the wind changed directions. Yelling gales from the mountain rushed down like a flood where lighting struck the tallest tower of the fortress. Even those on the front line could see it clearly. Its crackled and snapped and struck and bore down on a single spire. Then it stopped all at once but the thunder continued to echo through the valley. The clouds from the mountains charged with a violet aura that spread over the sky like horses over the valley.
The thunder had stopped but the pause was cut short by a booming, ethereal voice spoke one word. It pieced heaven and earth in a shock wave.
Judgement! A flash followed, swallowing the mountain and the valley. It consumed the sound of rain and wind and metal clashing. Every soldier had shut their eyes and pressed their gloves to their ears to protect themselves but it didn't matter. All were blinded and all were deafened yet only the enemy of Aristoria was reduced to ash. When the sounds of the rain returned the soldiers from the mountain stood silent, looking around for their companions and their captain.
They regrouped without him, lieutenant taking command. It was now a battle in favor of those soldiers but the war was not yet decided. Reinforcements would arrive soon from both kingdom and empire. [END PROLOGUE]
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Post by Deleted on Jun 27, 2018 20:21:43 GMT -5
Chapter 1, Built Upon the Rock Thrift shops trended on the thoroughfare from the base of the mountain to her populated plateau. Sponsored by organizations of self proclaimed credibility, the stores of second hand goods allowed many items to almost literally trickle down from the elevated peaks to the economic plinth of Aristora. As they say, what goes up must come down.
Yet at the nadir altitude remained one posh shoppe that could prove its pedigree of practice with the names of mature mages. One such signature exists from the heroic summoner of the war. Their written title keep left upon the tallest shelf on the back wall. Any learned Aristorian historian can vouch for its authenticity. But to gawk is to waste the time of the shoppe’s owner, a mystic mother whose prowess and proclivities include appraisals and assessments. Her’s is a civil service for her kingdom really, for at the doorstep of the mountain she is the first line of defense against fraudulence and trickery.
‘Quality over Quantity!’ written under her protruding standard bolted above the front door. Bearing the magic symbol of the bubbling cauldron, Godmother’s Magiks is the renown from the top to the bottom of the kingdom. The eldest living patron of the business, Marlin the magician, is rarely if ever to be seen. The old coot is often parading parlor tricks further up, working his way toward the royal summit (as if he was worthy of the court). He will always tell you how great it is to visit her homely store but advises against asking for smoke pellets, collapsing cages, or trick boxes! [END PAGE 1]
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