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Post by Deleted on Mar 15, 2018 10:06:13 GMT -5
Tournament Reviews This template is to be used for all Tournament reviews. It is the same form that staff uses. Please copy and paste the code from the bottom into the appropriate match review thread that has been created by the staff. Please do not create your own thread. You cannot review a thread that your character participated in. For every knowledgeable and well written review, you will gain 20 munny to the character account you post the review with. You may only post one review per thread. Please be sure that your review is detailed and informed. Site Rules still apply to raid reviews, so be polite and respectful. Everything a member posts is to be read as constructive criticism and is not to be taken as an attack. Any issues should be reported directly to a staff member. Damage Inflicted and Taken: What powers were used and what damage taken should be reviewed here, as well as the effects of any powers used. Basically, which side dealt more and which side took more damage.
Key Points:- Overall damage inflicted
- Strategic use of items
- Overall combative dominance
Questions to Ask Yourself:How much damage would that skill have inflicted on the target? Would a skill be super effective against the character, such as using a potion against someone inflicted with zombie. Who caused the most damage? Which side would have probably won the fight. Skill and Style: This isn't for it being well written, but the creative style and effect of their strategy and if it also had a imaginative visual.
Key Points:- In-Character Combat Style
- Skills used wisely
- Use of weaknesses and strength
Questions to Ask Yourself: Did the member stick to their character's fighting style? Did they set them up in a way that would have been hard to defend against? Did that character use their unique/individual fighting style, or 'X-factor' to their best advantage? Did they use their known written powers in such a way that they normally wouldn't use them? Did someone feel out-of-character? Who controlled the battle? Who was more dominant with how the flow of battle went against the other? Did a character seem to be reacting to attacks more than being the one to inflict them? Did one player keep the other on their toes more than the other? Did one character seemed more defensive, calm and collected than the other? Did one person execute an ingenious strategy to win? Did one character identify the other's weaknesses or use their opponent's strength against them? Did a character start at a loss, only to turn it around and gain the flow and control of the battle in their favor? Did a character seem to just use attacks and throw them at the opponent, or used them in a way that was hard for the opponent to fight/defend/counter against? Descriptive Writing and Sportsmanship: How well did the member write and describe their actions and surroundings. This also includes if a character did not explain themselves or were not justified in their movements or dodging.
Key Points:- Stayed In-Character
- Easy to Understand
- Overall fairness
Questions to ask yourself: Did they justify certain movements and their character's fight style? Whether their post was short or long, where they able to explain their actions to the reader and get their point across? Did you question any actions or abilities a character did make? How well did you understand their writing? Did they dodge an attack that should have otherwise harmed them? Did they ignore or shrugged off attacks or write that the attacks had no effect on them? Did they seem to know something about their opponent that otherwise their character wouldn't know? Did a character do something you felt was not fair or use a power not listed/misuse a power listed on their application? Who had the best sportsmanship, and was fair to the other team in taking damage? Did someone take a hit that they probably could have dodged? Did a team take hits that they knew they couldn't dodge realistically? Template [font size="4"][b]Damage Inflicted and Taken:[/b][/font] [blockquote]Reasoning goes here, please show your work on how you made your decision.[/blockquote] [div align="center"][******Winner******][/div]
[b][font size="4"]Skill and Style:[/font][/b] [blockquote]Reasoning goes here, please show your work on how you made your decision.[/blockquote] [div align="center"][******Winner******][/div]
[b][font size="4"]Descriptive Writing and Sportsmanship:[/font][/b] [blockquote]Reasoning goes here, please show your work on how you made your decision.[/blockquote] [div align="center"][******Winner******][/div]
[div align="center"][font size="4"][b]Raid Winner:[/b][/font] [font size="5"]***** Winner ******[/font][/div]
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Post by Deleted on Mar 15, 2018 22:03:37 GMT -5
Damage Inflicted and Taken: As far as damage goes, Rina took an absolute mauling from Morne's attacks. While she was able to deal damage herself and keep herself going with liberal use of Cure, Morne's Salvation nearly fully healed him. It was a long, bloody struggle, but in the end, Morne won out in the damage factor. [******Morne******] Skill and Style: I'm going with Rina on this one. Rina was the clear underdog in this fight and thus had to use her abilities, which I believe she did. From the get go, she was the one leading the attacks. Morne, on the other hand, just seemed to be defending with Holy Shroud or some other ability and then attacking, preferring to try and defeat Rina through overwhelming force, over and over again. While this may be effective, I wouldn't really call it a creative use of one's abilities, plus it was a purely reactive way of fighting. Rina, on the other hand, was not only pressing the offensive, while defending and dodging attacks, with the occasional heal, but also switched up her tactics to try and get past Morne's defenses. Rina was, I believe, more creative and proactive in this fight. [******Rina******] Descriptive Writing and Sportsmanship: This one goes to Rina, as well. Rina, I believe, fought to the best of her ability and was more than fair in taking damage and how she fought. Morne, on the other hand... I believe Morne was decidedly not fair in his posts. Morne, on multiple occasions, blocked all damage from Rina's attacks. I can see this happening once, maybe even twice in a particularly long fight. However, this happened numerous times, as if Morne was possessed of some sort of clairvoyance where he knew the attacks where and when the attacks were coming. No one's that good. For an example, when Rina fired her Dark Needles and Light Orbs in her second post, Morne used Holy Shroud to block all of the projectiles. HOWEVER, as the ability is read:
Miracle: Holy Shroud Type: Support & Offensive Duration: N/A Charge: Instantaneous Cooldown: 2 posts Effect: Morne spends 2 Faith counters to create a shield of light all around him that if struck, will burst dealing medium to heavy damage to all enemies in addition to staggering them.
The Holy Shroud protects Morne until it is struck, in which case it detonates. What probably should have happened is the first Dark Needle hit, shattering the Shroud, which would open Morne up to the Dark Needles and the Light Orbs. Now, the shrapnel could be argued to hit the Dark Needles and deflecting them away, but the Light Orb is another thing altogether. Another example is when Morne takes a dagger to the chest:
"All of his experience told him that was a lethal blow if left unchecked for long, It was not the first time he suffered a wound like that after all... But strangely enough, it didn't hurt nearly as much as it should have. Maybe it was because it was imbued with the element of Light, which he was highly attuned with?, Maybe it simply hadn't hit deep enough?"
Leaving Nobody Anatomy out of the picture, a dagger wound doesn't magically hurt less just because an organ happens to be missing, even if it is a heart. The dagger still cuts, it still does damage. And as far as I can see, aside from Morne's armor, there's nothing else dampening the blow other than "it hurts less". It's all rather nebulous.
All in all, Rina won this section as well. [******Rina******] Raid Winner: ***** Rina ******
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Post by Deleted on Mar 16, 2018 4:32:15 GMT -5
Damage Inflicted and Taken: This was a pretty brutal battle, with most of the pain soaked up Rina without any question. Both fighters had a distinctive style and ‘flow’ to how they engaged in battle and inflicted damage. Rina’s ‘flow’ was a flurry of light and medium attacks mixed in with repeated light healing, a very aggressive non-stop style. Morne was a more evasive style with heavy burst attacks after a period of buffing. Ultimately, the later approach managed to evade enough incoming to damage to determine the flow of battle. [******Winner Morne******] Skill and Style:
So this fight had the vibe of an imperious ‘hollow angel’ versus a scarred underdog, supernatural majesty trying to stamp out moxie and guts. Both writers' stylistic choices did a lot to make this dynamic work, and something I’d like to give them credit for. It helped make the scene tangible in a thematic sense.
Morne did very well fighting in the way you might expect a disdainful dark messiah type to. The way his moves and evasion were used evoked trying to crush an unruly bug very well. I would like to particularly praise Morne’s dialogue (verbal combat being its own category of style) which attempted to demoralize his opponent while also showing the audience the zealot’s duality of constantly questioning the worthiness of other’s motives without ever questioning the purity of their own. It was good characterization, and well done. The drawback here is that this same imperious angelic, hover out of reach, buff, and blast routine got very repetitive, even if it was effective. I did however like the visual provided for Holy Shroud.
Rina’s moves lacked as clear a theme, which is fine. She make up for it by emphasizing desperation and scrappiness. Rina was on the ropes most of the fight, and was written in a way that conveyed that, hanging on literally by a prayer in some cases. Her efforts of evasion and getting hit (more on the later) were written with more detail. Likewise, Rina brought more of herself to the fight, employing nearly every trick in her arsenal, which led combat to be varied. Of important note to me personally, Rina was willing to make sub-optimal combat choices in order to fit her character’s increasing desperation or anger, which is a big stylistic plus. A minor criticism is perhaps Rina could have answered Morne’s questions more or have some comebacks of her own, though her narrative did a good job of characterizing her need to overcome past failure.
One major point I would like to address is the Use of Weaknesses and Strength portion. Rina portrayed her fierceness and power, as well as acknowledging her opponents power and wrote out the pain and suffering in a detailed believable manner. Rina displayed strengths and weaknesses, which makes the audience more able to connect with her. Meanwhile we saw plenty of Morne’s strength, but in that way it was very screwed narratively. There were a few too many instances of entire routines of Rina’s attacks being evaded effortlessly or gnarly wounds being shrugged off in a sentence.
[******Rina******] Descriptive Writing and Sportsmanship: Combat is a two way street writing wise. Not only are you describing your actions, but also how the opponent’s actions effected you. Both writers did very well in accounting for what the other did. I didn’t see any instance of things happening in one post that weren’t acknowledged in the other, which is kudos to both Morne and Rina. Likewise both stayed in character and had a good sense for the ‘flow’ of the scene and how their character’s reacted for the shifting of advantage.
In the sportsmanship section I feel that there was an inequality of credit given. At no point was Morne really shown to be taken off-guard, worried, or even overly inconvenienced by his opponent, which hardly makes for good dramatic tension. I wont reiterate the specific example given in the review above, both for brevities sake and Mordred parsed it out better then I could have had. But I will say there were points where it felt a little ‘rigged’ and broke the immersion of reading. (Also I perhaps do not remember correctly, but doesn't Leaf Bracer just stop concentration from being broken, when casting Healing Stuff?
'But what was , Rina’s slashes were deflected by the aura, letting out a spray of particles with each strike.'
Actions: 1.- Charged Salvation 2.- Casted Salvation, its Life Bracer effect momentarily protecting him from Rina's slashes'
While here it implies that it completely negated all attacks made while he was casting healing, as there is no explanation for Leaf Bracer given in the bio, it felt a little heavy handed. But it could easily be I am missing something, or this is a different leaf bracer then in the games. [******Rina******] Winner Rina
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Post by Deleted on Mar 19, 2018 16:21:53 GMT -5
The reviews have been calculated and a third review is not needed. Rina advances to the next round. Thank you both for your reviews and 20 Munny has been awarded to the reviewing account.
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